emTopolizer (version 1.1) |
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| Type: | ICE Plugin |
| File(s): | Addon containing one dll/so file and several ICE compounds |
| Current: | v.1.1 October 2012 |
| Compatibility: | Softimage 2012 SP1 and above, Windows 64 bit, Linux 64 bit |
| License Model: | Floating, uses the Reprise License Manager (RLM) |
| Quick Links: | |
"emTopolizer v.1.00 - Walk Through".
A walk through the features and functionality of this new Softimage|ICE plugin.
- starting at 00:00 > "Introduction".
- starting at 01:22 > "Concept of emTopolizer (Geometry Core)".
- starting at 04:14 > "A first simple example".
- starting at 08:44 > "A more elaborate example".
- starting at 11:20 > "What else can emTopolizer do?".
- starting at 11:53 > "The new ICE polygonizer, geometry caching".
- starting at 20:41 > "The UVW Engineer.
emTopolizer is a Softimage ICE plugin for creating, accessing and manipulating geometry within ICE.
The plugin consists of an Addon that contains a "DLL" file (Windows) or "so" file (Linux) for the custom ICE node (compiled C++ code for 64 bit versions of Softimage) and many ICE compounds.
Feature list of emTopolizer:
- high speed geometry caching
Reads and writes polygon meshes via a single ICE compound preset or via the "Geometry Reader/Writer" operators.
Currently supported formats:- .mzd (native format, compatible with emPoylgonizer v.4).
- .emp2 (native format, compatible with Softimage's built-in Polygonizer and version 2, 3 and 4 of emPoylgonizer).
- .obj (Wavefront's ASCII format, compatible with all 3D packages).
- .bin (RealFlow's binary geometry format, compatible with Maya and 3ds Max).
- high performance polygonizer within ICE
The brand new multithreaded meshing core with a new memory management (ridiculously small memory usage whatever you are meshing). - UVW Engineer
A highly versatile texture coordinate creation tool designed to create UVs for geometry sequences with changing topology, typically meshed liquid simulations coming either directly from polygonizer or from a cached geometry file sequence (e.g. RealFlow meshes). - Vertex Islands / Polygon Islands
Access to vertex/polygon island data in linear time. Combine this with the "Vertex Island" tool of the freeware addon emTools to animate and control vertex islands via an ordinary point cloud. - Thickenizer
Apply some thickness to a polygon mesh, no matter how heavy. - Shatterizer
Disconnect and extrude the polygons whilst preserving the UVs, normals and vertex colors. - The "Geometry Free Reader"
A free geometry reader compound, good when throwing some scenes onto the farm that use cached geometry. - Many further little high speed goodies
Fix non-manifold edges, quadrangule, apply a special liquid mesh smoothing, sort vertices and polygons, blur normals, blur UVs, blur colors, close holes in a mesh, etc.